Death
Each Slime starts with a 0% chance of dying. Each time a Slime takes an antidote it increases its chance of death by 7% (cumulative). The Slime can die every time it takes a Potion or every time it takes an antidote depending on its death %, example:
If a Slime has a 14% chance of death, it will be able to die with a 14% chance every time it takes a Potion or an antidote.
When a Slime dies the NFT is burned.
Last updated